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1 typedef struct _GObject {
2 } GObject;
3 namespace std {
4 struct random_access_iterator_tag {
5 };
6 template < typename _Iterator > struct iterator_traits {
7 };
8 template < typename _Tp > struct iterator_traits <_Tp * > {
9 struct iterator_category {};
10 };
11 } namespace __gnu_cxx {
12 using std::iterator_traits;
13 template < typename _Iterator,
14 typename _Container > class __normal_iterator {
15 protected:_Iterator _M_current;
16 public:typedef typename iterator_traits <
17 _Iterator >::
18 iterator_category iterator_category;
19 typedef typename iterator_traits <
20 _Iterator >::int int;
21 explicit __normal_iterator(const _Iterator &
22 __i):_M_current(__i) {
23 } const _Iterator & base() const {
24 return _M_current;
25 }};
26 template < typename _IteratorL, typename _IteratorR,
27 typename _Container > inline typename __normal_iterator <
28 _IteratorL,
29 _Container >::int operator-(const __normal_iterator <
30 _IteratorL,
31 _Container > &__lhs,
32 const __normal_iterator <
33 _IteratorR,
34 _Container > &__rhs) {
35 return __lhs.base() - __rhs.base();
36 }
37 template < typename _Tp > class new_allocator {
38 public:typedef const _Tp *const_pointer;
39 typedef const _Tp & const_reference;
40 template < typename _Tp1 > struct rebind {
41 typedef new_allocator < _Tp1 > other;
42 };
43 };
44 }
45
46 namespace std {
47 template < typename _Tp >
48 class allocator:public __gnu_cxx::new_allocator < _Tp > {
49 };
50 }
51 extern double fabs(double);
52 namespace Inkscape {
53 namespace GC {
54 enum ScanPolicy {
55 SCANNED
56 };
57 enum CollectionPolicy {
58 AUTO, MANUAL
59 };
60 template < ScanPolicy default_scan =
61 SCANNED, CollectionPolicy default_collect =
62 AUTO > class Managed {
63 };
64 class Finalized {
65 public:Finalized() {
66 }};
67 class Anchored {
68 protected:Anchored():_anchor(__null)
69 {
70 } private:struct Anchor:public Managed < SCANNED,
71 MANUAL > {
72 };
73 mutable Anchor *_anchor;
74 };
75 }
76 namespace UI {
77 namespace View {
78 class View:public GC::Managed <>, public GC::Finalized,
79 public GC::Anchored {
80 };
81 }}} struct SPDesktop:public Inkscape::UI::View::View {
82 };
83 enum SPMarkerLoc {
84 SP_CSS_UNIT_NONE, SP_CSS_UNIT_PX, SP_CSS_UNIT_PT, SP_CSS_UNIT_PC,
85 SP_CSS_UNIT_MM, SP_CSS_UNIT_CM, SP_CSS_UNIT_IN, SP_CSS_UNIT_EM,
86 SP_CSS_UNIT_EX, SP_CSS_UNIT_PERCENT
87 };
88 struct SPILengthOrNormal {
89 unsigned unit;
90 float value;
91 float computed;
92 };
93 struct SPStyle {
94 SPILengthOrNormal line_height;
95 };
96 namespace std {
97 template < typename _Tp, typename _Alloc > struct _Vector_base {
98 typedef typename _Alloc::template rebind <
99 _Tp >::other _Tp_alloc_type;
100 struct _Vector_impl:public _Tp_alloc_type {
101 _Tp *_M_start;
102 _Tp *_M_finish;
103 };
104 public:_Vector_impl _M_impl;
105 };
106 template < typename _Tp, typename _Alloc = std::allocator < _Tp > >class vector:protected _Vector_base < _Tp,
107 _Alloc >
108 {
109 typedef _Vector_base < _Tp, _Alloc > _Base;
110 typedef vector < _Tp, _Alloc > vector_type;
111 typedef typename _Base::_Tp_alloc_type _Tp_alloc_type;
112 public:typedef _Tp value_type;
113 typedef typename _Tp_alloc_type::const_pointer const_pointer;
114 typedef typename _Tp_alloc_type::
115 const_reference const_reference;
116 typedef __gnu_cxx::__normal_iterator < const_pointer,
117 vector_type > const_iterator;
118 const_iterator begin() const {
119 return const_iterator(this->_M_impl._M_start);
120 } const_iterator end() const {
121 return const_iterator(this->_M_impl._M_finish);
122 } unsigned int size() const {
123 return end() - begin();
124 } const_reference operator[] (unsigned int __n)const {
125 }};
126 }
127
128 namespace Inkscape {
129 namespace Text {
130 class Layout {
131 public:class iterator;
132 inline iterator end() const;
133 inline unsigned lineIndex(iterator const &it) const;
134 struct Chunk;
135 struct Glyph {
136 };
137 struct Character {
138 inline Chunk const &chunk(Layout const *l) const {
139 }};
140 struct Chunk {
141 unsigned in_line;
142 };
143 struct Line {
144 };
145 std::vector < Line > _lines;
146 std::vector < Character > _characters;
147 std::vector < Glyph > _glyphs;
148 class PredicateLineToCharacter {
149 Layout const *const _flow;
150 public:inline PredicateLineToCharacter(Layout const
151 *flow):_flow
152 (flow) {
153 }};
154 };
155 class Layout::iterator {
156 public:friend class Layout;
157 private:Layout const
158 *_parent_layout;
159 int _glyph_index;
160 unsigned _char_index;
161 bool _cursor_moving_vertically;
162 double _x_coordinate;
163 inline iterator(Layout const *p, unsigned c,
164 int g):_parent_layout(p),
165 _glyph_index(g), _char_index(c),
166 _cursor_moving_vertically(false),
167 _x_coordinate(0.0) {
168 }};
169 inline Layout::iterator Layout::end() const {
170 return iterator(this, _characters.size(),
171 _glyphs.size());
172 } inline unsigned Layout::lineIndex(iterator const &it) const {
173 return it._char_index ==
174 _characters.size()? _lines.size() -
175 1 : _characters[it._char_index].chunk(this).in_line;
176 }}};
177 void sp_te_adjust_linespacing_screen(GObject * text,
178 Inkscape::Text::Layout::
179 iterator const &start,
180 Inkscape::Text::Layout::
181 iterator const &end, SPDesktop * desktop,
182 double by)
183 {
184 Inkscape::Text::Layout const *layout;
185 SPStyle *style;
186 unsigned line_count = layout->lineIndex(layout->end());
187 double all_lines_height;
188 double average_line_height =
189 all_lines_height / (line_count == 0 ? 1 : line_count);
190 double zby;
191 switch (style->line_height.unit) {
192 case SP_CSS_UNIT_NONE:
193 default:
194 if (fabs(style->line_height.computed) < 0.001)
195 style->line_height.computed = by;
196 else
197 style->line_height.computed *=
198 (average_line_height + zby) / average_line_height;
199 case SP_CSS_UNIT_EM:
200 case SP_CSS_UNIT_EX:
201 case SP_CSS_UNIT_PERCENT:
202 if (fabs(style->line_height.value) < 0.001)
203 style->line_height.value = by;
204 else
205 style->line_height.value *=
206 (average_line_height + zby) / average_line_height;
207 }
208 }