+ if (bits & 1)
+ break;
+ bits >>= 1;
+ }
+ return level;
+}
+
+/*
+ * Insert cache into the list
+ */
+static FcBool
+FcCacheInsert (FcCache *cache, struct stat *cache_stat)
+{
+ FcCacheSkip **update[FC_CACHE_MAX_LEVEL];
+ FcCacheSkip *s, **next;
+ int i, level;
+
+ /*
+ * Find links along each chain
+ */
+ next = fcCacheChains;
+ for (i = fcCacheMaxLevel; --i >= 0; )
+ {
+ for (; (s = next[i]); next = s->next)
+ if (s->cache > cache)
+ break;
+ update[i] = &next[i];
+ }
+
+ /*
+ * Create new list element
+ */
+ level = random_level ();
+ if (level > fcCacheMaxLevel)
+ {
+ level = fcCacheMaxLevel + 1;
+ update[fcCacheMaxLevel] = &fcCacheChains[fcCacheMaxLevel];
+ fcCacheMaxLevel = level;
+ }
+
+ s = malloc (sizeof (FcCacheSkip) + (level - 1) * sizeof (FcCacheSkip *));
+ if (!s)
+ return FcFalse;
+
+ s->cache = cache;
+ s->size = cache->size;
+ s->ref = 1;
+ if (cache_stat)
+ {
+ s->cache_dev = cache_stat->st_dev;
+ s->cache_ino = cache_stat->st_ino;
+ s->cache_mtime = cache_stat->st_mtime;
+ }
+ else
+ {
+ s->cache_dev = 0;
+ s->cache_ino = 0;
+ s->cache_mtime = 0;
+ }
+
+ /*
+ * Insert into all fcCacheChains
+ */
+ for (i = 0; i < level; i++)
+ {
+ s->next[i] = *update[i];
+ *update[i] = s;
+ }
+ return FcTrue;
+}
+
+static FcCacheSkip *
+FcCacheFindByAddr (void *object)
+{
+ int i;
+ FcCacheSkip **next = fcCacheChains;
+ FcCacheSkip *s;
+
+ /*
+ * Walk chain pointers one level at a time
+ */
+ for (i = fcCacheMaxLevel; --i >= 0;)
+ while (next[i] && (char *) object >= ((char *) next[i]->cache + next[i]->size))
+ next = next[i]->next;
+ /*
+ * Here we are
+ */
+ s = next[0];
+ if (s && (char *) object < ((char *) s->cache + s->size))
+ return s;
+ return NULL;
+}
+
+static void
+FcCacheRemove (FcCache *cache)
+{
+ FcCacheSkip **update[FC_CACHE_MAX_LEVEL];
+ FcCacheSkip *s, **next;
+ int i;
+
+ /*
+ * Find links along each chain
+ */
+ next = fcCacheChains;
+ for (i = fcCacheMaxLevel; --i >= 0; )
+ {
+ for (; (s = next[i]); next = s->next)
+ if (s->cache >= cache)
+ break;
+ update[i] = &next[i];