initial import
[patches.git] / sdl-no-inline-BlitRGBtoRGBPixelAlphaMMX3DNOW.patch
1 --- src/video/SDL_blit_A.c
2 +++ src/video/SDL_blit_A.c
3 @@ -1621,7 +1621,7 @@ BlitRGBtoRGBPixelAlpha(SDL_BlitInfo * in
4
5 #if GCC_ASMBLIT
6 /* fast (as in MMX with prefetch) ARGB888->(A)RGB888 blending with pixel alpha */
7 -inline static void
8 +static void
9 BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo * info)
10 {
11 int width = info->d_width;