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1 // Copyright 2007, Google Inc.
2 //
3 // Redistribution and use in source and binary forms, with or without
4 // modification, are permitted provided that the following conditions are met:
5 //
6 // 1. Redistributions of source code must retain the above copyright notice,
7 // this list of conditions and the following disclaimer.
8 // 2. Redistributions in binary form must reproduce the above copyright notice,
9 // this list of conditions and the following disclaimer in the documentation
10 // and/or other materials provided with the distribution.
11 // 3. Neither the name of Google Inc. nor the names of its contributors may be
12 // used to endorse or promote products derived from this software without
13 // specific prior written permission.
14 //
15 // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
16 // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
17 // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
18 // EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
19 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
21 // OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
22 // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
23 // OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
24 // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 //
26 // Sets up google.gears.*, which is *the only* supported way to access Gears.
27 //
28 // Circumvent this file at your own risk!
29 //
30 // In the future, Gears may automatically define google.gears.* without this
31 // file. Gears may use these objects to transparently fix bugs and compatibility
32 // issues. Applications that use the code below will continue to work seamlessly
33 // when that happens.
34
35 (function() {
36 // We are already defined. Hooray!
37 if (window.google && google.gears) {
38 return;
39 }
40
41 var factory = null;
42
43 // Firefox
44 if (typeof GearsFactory != 'undefined') {
45 factory = new GearsFactory();
46 } else {
47 // IE
48 try {
49 factory = new ActiveXObject('Gears.Factory');
50 // privateSetGlobalObject is only required and supported on IE Mobile on
51 // WinCE.
52 if (factory.getBuildInfo().indexOf('ie_mobile') != -1) {
53 factory.privateSetGlobalObject(this);
54 }
55 } catch (e) {
56 // Safari
57 if ((typeof navigator.mimeTypes != 'undefined')
58 && navigator.mimeTypes["application/x-googlegears"]) {
59 factory = document.createElement("object");
60 factory.style.display = "none";
61 factory.width = 0;
62 factory.height = 0;
63 factory.type = "application/x-googlegears";
64 document.documentElement.appendChild(factory);
65 }
66 }
67 }
68
69 // *Do not* define any objects if Gears is not installed. This mimics the
70 // behavior of Gears defining the objects in the future.
71 if (!factory) {
72 return;
73 }
74
75 // Now set up the objects, being careful not to overwrite anything.
76 //
77 // Note: In Internet Explorer for Windows Mobile, you can't add properties to
78 // the window object. However, global objects are automatically added as
79 // properties of the window object in all browsers.
80 if (!window.google) {
81 google = {};
82 }
83
84 if (!google.gears) {
85 google.gears = {factory: factory};
86 }
87 })();