]>
git.wh0rd.org - tt-rss.git/blob - lib/dojo/dnd/move.js
2 Copyright (c) 2004-2011, The Dojo Foundation All Rights Reserved.
3 Available via Academic Free License >= 2.1 OR the modified BSD license.
4 see: http://dojotoolkit.org/license for details
8 define("dojo/dnd/move",["../main","./Mover","./Moveable"],function(_1
){_1
.declare("dojo.dnd.move.constrainedMoveable",_1
.dnd
.Moveable
,{constraints:function(){},within
:false,constructor:function(_2
,_3
){if(!_3
){_3
={};}this.constraints
=_3
.constraints
;this.within
=_3
.within
;},onFirstMove:function(_4
){var c
=this.constraintBox
=this.constraints
.call(this,_4
);c
.r
=c
.l
+c
.w
;c
.b
=c
.t
+c
.h
;if(this.within
){var mb
=_1
._getMarginSize(_4
.node
);c
.r
-=mb
.w
;c
.b
-=mb
.h
;}},onMove:function(_5
,_6
){var c
=this.constraintBox
,s
=_5
.node
.style
;this.onMoving(_5
,_6
);_6
.l
=_6
.l
<c
.l
?c
.l
:c
.r
<_6
.l
?c
.r
:_6
.l
;_6
.t
=_6
.t
<c
.t
?c
.t
:c
.b
<_6
.t
?c
.b
:_6
.t
;s
.left
=_6
.l
+"px";s
.top
=_6
.t
+"px";this.onMoved(_5
,_6
);}});_1
.declare("dojo.dnd.move.boxConstrainedMoveable",_1
.dnd
.move.constrainedMoveable
,{box
:{},constructor:function(_7
,_8
){var _9
=_8
&&_8
.box
;this.constraints=function(){return _9
;};}});_1
.declare("dojo.dnd.move.parentConstrainedMoveable",_1
.dnd
.move.constrainedMoveable
,{area
:"content",constructor:function(_a
,_b
){var _c
=_b
&&_b
.area
;this.constraints=function(){var n
=this.node
.parentNode
,s
=_1
.getComputedStyle(n
),mb
=_1
._getMarginBox(n
,s
);if(_c
=="margin"){return mb
;}var t
=_1
._getMarginExtents(n
,s
);mb
.l
+=t
.l
,mb
.t
+=t
.t
,mb
.w
-=t
.w
,mb
.h
-=t
.h
;if(_c
=="border"){return mb
;}t
=_1
._getBorderExtents(n
,s
);mb
.l
+=t
.l
,mb
.t
+=t
.t
,mb
.w
-=t
.w
,mb
.h
-=t
.h
;if(_c
=="padding"){return mb
;}t
=_1
._getPadExtents(n
,s
);mb
.l
+=t
.l
,mb
.t
+=t
.t
,mb
.w
-=t
.w
,mb
.h
-=t
.h
;return mb
;};}});_1
.dnd
.constrainedMover
=_1
.dnd
.move.constrainedMover
;_1
.dnd
.boxConstrainedMover
=_1
.dnd
.move.boxConstrainedMover
;_1
.dnd
.parentConstrainedMover
=_1
.dnd
.move.parentConstrainedMover
;return _1
.dnd
.move;});