]> git.wh0rd.org - tt-rss.git/blobdiff - lib/dojo/dnd/Source.js
update dojo to 1.7.3
[tt-rss.git] / lib / dojo / dnd / Source.js
index 30a61becddf7acaa9f7b6cc9fb2947b7f5ea25ad..b61da09bdf36efe99f070303a1e0dd8ac0fc899b 100644 (file)
@@ -4,546 +4,5 @@
        see: http://dojotoolkit.org/license for details
 */
 
-
-if(!dojo._hasResource["dojo.dnd.Source"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojo.dnd.Source"] = true;
-dojo.provide("dojo.dnd.Source");
-dojo.require("dojo.dnd.Selector");
-dojo.require("dojo.dnd.Manager");
-
-
-/*
-       Container property:
-               "Horizontal"- if this is the horizontal container
-       Source states:
-               ""                      - normal state
-               "Moved"         - this source is being moved
-               "Copied"        - this source is being copied
-       Target states:
-               ""                      - normal state
-               "Disabled"      - the target cannot accept an avatar
-       Target anchor state:
-               ""                      - item is not selected
-               "Before"        - insert point is before the anchor
-               "After"         - insert point is after the anchor
-*/
-
-/*=====
-dojo.dnd.__SourceArgs = function(){
-       //      summary:
-       //              a dict of parameters for DnD Source configuration. Note that any
-       //              property on Source elements may be configured, but this is the
-       //              short-list
-       //      isSource: Boolean?
-       //              can be used as a DnD source. Defaults to true.
-       //      accept: Array?
-       //              list of accepted types (text strings) for a target; defaults to
-       //              ["text"]
-       //      autoSync: Boolean
-       //              if true refreshes the node list on every operation; false by default
-       //      copyOnly: Boolean?
-       //              copy items, if true, use a state of Ctrl key otherwise,
-       //              see selfCopy and selfAccept for more details
-       //      delay: Number
-       //              the move delay in pixels before detecting a drag; 0 by default
-       //      horizontal: Boolean?
-       //              a horizontal container, if true, vertical otherwise or when omitted
-       //      selfCopy: Boolean?
-       //              copy items by default when dropping on itself,
-       //              false by default, works only if copyOnly is true
-       //      selfAccept: Boolean?
-       //              accept its own items when copyOnly is true,
-       //              true by default, works only if copyOnly is true
-       //      withHandles: Boolean?
-       //              allows dragging only by handles, false by default
-       //  generateText: Boolean?
-       //              generate text node for drag and drop, true by default
-       this.isSource = isSource;
-       this.accept = accept;
-       this.autoSync = autoSync;
-       this.copyOnly = copyOnly;
-       this.delay = delay;
-       this.horizontal = horizontal;
-       this.selfCopy = selfCopy;
-       this.selfAccept = selfAccept;
-       this.withHandles = withHandles;
-       this.generateText = true;
-}
-=====*/
-
-dojo.declare("dojo.dnd.Source", dojo.dnd.Selector, {
-       // summary:
-       //              a Source object, which can be used as a DnD source, or a DnD target
-       
-       // object attributes (for markup)
-       isSource: true,
-       horizontal: false,
-       copyOnly: false,
-       selfCopy: false,
-       selfAccept: true,
-       skipForm: false,
-       withHandles: false,
-       autoSync: false,
-       delay: 0, // pixels
-       accept: ["text"],
-       generateText: true,
-       
-       constructor: function(/*DOMNode|String*/node, /*dojo.dnd.__SourceArgs?*/params){
-               // summary:
-               //              a constructor of the Source
-               // node:
-               //              node or node's id to build the source on
-               // params:
-               //              any property of this class may be configured via the params
-               //              object which is mixed-in to the `dojo.dnd.Source` instance
-               dojo.mixin(this, dojo.mixin({}, params));
-               var type = this.accept;
-               if(type.length){
-                       this.accept = {};
-                       for(var i = 0; i < type.length; ++i){
-                               this.accept[type[i]] = 1;
-                       }
-               }
-               // class-specific variables
-               this.isDragging = false;
-               this.mouseDown = false;
-               this.targetAnchor = null;
-               this.targetBox = null;
-               this.before = true;
-               this._lastX = 0;
-               this._lastY = 0;
-               // states
-               this.sourceState  = "";
-               if(this.isSource){
-                       dojo.addClass(this.node, "dojoDndSource");
-               }
-               this.targetState  = "";
-               if(this.accept){
-                       dojo.addClass(this.node, "dojoDndTarget");
-               }
-               if(this.horizontal){
-                       dojo.addClass(this.node, "dojoDndHorizontal");
-               }
-               // set up events
-               this.topics = [
-                       dojo.subscribe("/dnd/source/over", this, "onDndSourceOver"),
-                       dojo.subscribe("/dnd/start",  this, "onDndStart"),
-                       dojo.subscribe("/dnd/drop",   this, "onDndDrop"),
-                       dojo.subscribe("/dnd/cancel", this, "onDndCancel")
-               ];
-       },
-       
-       // methods
-       checkAcceptance: function(source, nodes){
-               // summary:
-               //              checks if the target can accept nodes from this source
-               // source: Object
-               //              the source which provides items
-               // nodes: Array
-               //              the list of transferred items
-               if(this == source){
-                       return !this.copyOnly || this.selfAccept;
-               }
-               for(var i = 0; i < nodes.length; ++i){
-                       var type = source.getItem(nodes[i].id).type;
-                       // type instanceof Array
-                       var flag = false;
-                       for(var j = 0; j < type.length; ++j){
-                               if(type[j] in this.accept){
-                                       flag = true;
-                                       break;
-                               }
-                       }
-                       if(!flag){
-                               return false;   // Boolean
-                       }
-               }
-               return true;    // Boolean
-       },
-       copyState: function(keyPressed, self){
-               // summary:
-               //              Returns true if we need to copy items, false to move.
-               //              It is separated to be overwritten dynamically, if needed.
-               // keyPressed: Boolean
-               //              the "copy" key was pressed
-               // self: Boolean?
-               //              optional flag that means that we are about to drop on itself
-               
-               if(keyPressed){ return true; }
-               if(arguments.length < 2){
-                       self = this == dojo.dnd.manager().target;
-               }
-               if(self){
-                       if(this.copyOnly){
-                               return this.selfCopy;
-                       }
-               }else{
-                       return this.copyOnly;
-               }
-               return false;   // Boolean
-       },
-       destroy: function(){
-               // summary:
-               //              prepares the object to be garbage-collected
-               dojo.dnd.Source.superclass.destroy.call(this);
-               dojo.forEach(this.topics, dojo.unsubscribe);
-               this.targetAnchor = null;
-       },
-
-       // markup methods
-       markupFactory: function(params, node){
-               params._skipStartup = true;
-               return new dojo.dnd.Source(node, params);
-       },
-
-       // mouse event processors
-       onMouseMove: function(e){
-               // summary:
-               //              event processor for onmousemove
-               // e: Event
-               //              mouse event
-               if(this.isDragging && this.targetState == "Disabled"){ return; }
-               dojo.dnd.Source.superclass.onMouseMove.call(this, e);
-               var m = dojo.dnd.manager();
-               if(!this.isDragging){
-                       if(this.mouseDown && this.isSource &&
-                                       (Math.abs(e.pageX - this._lastX) > this.delay || Math.abs(e.pageY - this._lastY) > this.delay)){
-                               var nodes = this.getSelectedNodes();
-                               if(nodes.length){
-                                       m.startDrag(this, nodes, this.copyState(dojo.isCopyKey(e), true));
-                               }
-                       }
-               }
-               if(this.isDragging){
-                       // calculate before/after
-                       var before = false;
-                       if(this.current){
-                               if(!this.targetBox || this.targetAnchor != this.current){
-                                       this.targetBox = dojo.position(this.current, true);
-                               }
-                               if(this.horizontal){
-                                       before = (e.pageX - this.targetBox.x) < (this.targetBox.w / 2);
-                               }else{
-                                       before = (e.pageY - this.targetBox.y) < (this.targetBox.h / 2);
-                               }
-                       }
-                       if(this.current != this.targetAnchor || before != this.before){
-                               this._markTargetAnchor(before);
-                               m.canDrop(!this.current || m.source != this || !(this.current.id in this.selection));
-                       }
-               }
-       },
-       onMouseDown: function(e){
-               // summary:
-               //              event processor for onmousedown
-               // e: Event
-               //              mouse event
-               if(!this.mouseDown && this._legalMouseDown(e) && (!this.skipForm || !dojo.dnd.isFormElement(e))){
-                       this.mouseDown = true;
-                       this._lastX = e.pageX;
-                       this._lastY = e.pageY;
-                       dojo.dnd.Source.superclass.onMouseDown.call(this, e);
-               }
-       },
-       onMouseUp: function(e){
-               // summary:
-               //              event processor for onmouseup
-               // e: Event
-               //              mouse event
-               if(this.mouseDown){
-                       this.mouseDown = false;
-                       dojo.dnd.Source.superclass.onMouseUp.call(this, e);
-               }
-       },
-       
-       // topic event processors
-       onDndSourceOver: function(source){
-               // summary:
-               //              topic event processor for /dnd/source/over, called when detected a current source
-               // source: Object
-               //              the source which has the mouse over it
-               if(this != source){
-                       this.mouseDown = false;
-                       if(this.targetAnchor){
-                               this._unmarkTargetAnchor();
-                       }
-               }else if(this.isDragging){
-                       var m = dojo.dnd.manager();
-                       m.canDrop(this.targetState != "Disabled" && (!this.current || m.source != this || !(this.current.id in this.selection)));
-               }
-       },
-       onDndStart: function(source, nodes, copy){
-               // summary:
-               //              topic event processor for /dnd/start, called to initiate the DnD operation
-               // source: Object
-               //              the source which provides items
-               // nodes: Array
-               //              the list of transferred items
-               // copy: Boolean
-               //              copy items, if true, move items otherwise
-               if(this.autoSync){ this.sync(); }
-               if(this.isSource){
-                       this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : "");
-               }
-               var accepted = this.accept && this.checkAcceptance(source, nodes);
-               this._changeState("Target", accepted ? "" : "Disabled");
-               if(this == source){
-                       dojo.dnd.manager().overSource(this);
-               }
-               this.isDragging = true;
-       },
-       onDndDrop: function(source, nodes, copy, target){
-               // summary:
-               //              topic event processor for /dnd/drop, called to finish the DnD operation
-               // source: Object
-               //              the source which provides items
-               // nodes: Array
-               //              the list of transferred items
-               // copy: Boolean
-               //              copy items, if true, move items otherwise
-               // target: Object
-               //              the target which accepts items
-               if(this == target){
-                       // this one is for us => move nodes!
-                       this.onDrop(source, nodes, copy);
-               }
-               this.onDndCancel();
-       },
-       onDndCancel: function(){
-               // summary:
-               //              topic event processor for /dnd/cancel, called to cancel the DnD operation
-               if(this.targetAnchor){
-                       this._unmarkTargetAnchor();
-                       this.targetAnchor = null;
-               }
-               this.before = true;
-               this.isDragging = false;
-               this.mouseDown = false;
-               this._changeState("Source", "");
-               this._changeState("Target", "");
-       },
-       
-       // local events
-       onDrop: function(source, nodes, copy){
-               // summary:
-               //              called only on the current target, when drop is performed
-               // source: Object
-               //              the source which provides items
-               // nodes: Array
-               //              the list of transferred items
-               // copy: Boolean
-               //              copy items, if true, move items otherwise
-               
-               if(this != source){
-                       this.onDropExternal(source, nodes, copy);
-               }else{
-                       this.onDropInternal(nodes, copy);
-               }
-       },
-       onDropExternal: function(source, nodes, copy){
-               // summary:
-               //              called only on the current target, when drop is performed
-               //              from an external source
-               // source: Object
-               //              the source which provides items
-               // nodes: Array
-               //              the list of transferred items
-               // copy: Boolean
-               //              copy items, if true, move items otherwise
-               
-               var oldCreator = this._normalizedCreator;
-               // transferring nodes from the source to the target
-               if(this.creator){
-                       // use defined creator
-                       this._normalizedCreator = function(node, hint){
-                               return oldCreator.call(this, source.getItem(node.id).data, hint);
-                       };
-               }else{
-                       // we have no creator defined => move/clone nodes
-                       if(copy){
-                               // clone nodes
-                               this._normalizedCreator = function(node, hint){
-                                       var t = source.getItem(node.id);
-                                       var n = node.cloneNode(true);
-                                       n.id = dojo.dnd.getUniqueId();
-                                       return {node: n, data: t.data, type: t.type};
-                               };
-                       }else{
-                               // move nodes
-                               this._normalizedCreator = function(node, hint){
-                                       var t = source.getItem(node.id);
-                                       source.delItem(node.id);
-                                       return {node: node, data: t.data, type: t.type};
-                               };
-                       }
-               }
-               this.selectNone();
-               if(!copy && !this.creator){
-                       source.selectNone();
-               }
-               this.insertNodes(true, nodes, this.before, this.current);
-               if(!copy && this.creator){
-                       source.deleteSelectedNodes();
-               }
-               this._normalizedCreator = oldCreator;
-       },
-       onDropInternal: function(nodes, copy){
-               // summary:
-               //              called only on the current target, when drop is performed
-               //              from the same target/source
-               // nodes: Array
-               //              the list of transferred items
-               // copy: Boolean
-               //              copy items, if true, move items otherwise
-               
-               var oldCreator = this._normalizedCreator;
-               // transferring nodes within the single source
-               if(this.current && this.current.id in this.selection){
-                       // do nothing
-                       return;
-               }
-               if(copy){
-                       if(this.creator){
-                               // create new copies of data items
-                               this._normalizedCreator = function(node, hint){
-                                       return oldCreator.call(this, this.getItem(node.id).data, hint);
-                               };
-                       }else{
-                               // clone nodes
-                               this._normalizedCreator = function(node, hint){
-                                       var t = this.getItem(node.id);
-                                       var n = node.cloneNode(true);
-                                       n.id = dojo.dnd.getUniqueId();
-                                       return {node: n, data: t.data, type: t.type};
-                               };
-                       }
-               }else{
-                       // move nodes
-                       if(!this.current){
-                               // do nothing
-                               return;
-                       }
-                       this._normalizedCreator = function(node, hint){
-                               var t = this.getItem(node.id);
-                               return {node: node, data: t.data, type: t.type};
-                       };
-               }
-               this._removeSelection();
-               this.insertNodes(true, nodes, this.before, this.current);
-               this._normalizedCreator = oldCreator;
-       },
-       onDraggingOver: function(){
-               // summary:
-               //              called during the active DnD operation, when items
-               //              are dragged over this target, and it is not disabled
-       },
-       onDraggingOut: function(){
-               // summary:
-               //              called during the active DnD operation, when items
-               //              are dragged away from this target, and it is not disabled
-       },
-       
-       // utilities
-       onOverEvent: function(){
-               // summary:
-               //              this function is called once, when mouse is over our container
-               dojo.dnd.Source.superclass.onOverEvent.call(this);
-               dojo.dnd.manager().overSource(this);
-               if(this.isDragging && this.targetState != "Disabled"){
-                       this.onDraggingOver();
-               }
-       },
-       onOutEvent: function(){
-               // summary:
-               //              this function is called once, when mouse is out of our container
-               dojo.dnd.Source.superclass.onOutEvent.call(this);
-               dojo.dnd.manager().outSource(this);
-               if(this.isDragging && this.targetState != "Disabled"){
-                       this.onDraggingOut();
-               }
-       },
-       _markTargetAnchor: function(before){
-               // summary:
-               //              assigns a class to the current target anchor based on "before" status
-               // before: Boolean
-               //              insert before, if true, after otherwise
-               if(this.current == this.targetAnchor && this.before == before){ return; }
-               if(this.targetAnchor){
-                       this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
-               }
-               this.targetAnchor = this.current;
-               this.targetBox = null;
-               this.before = before;
-               if(this.targetAnchor){
-                       this._addItemClass(this.targetAnchor, this.before ? "Before" : "After");
-               }
-       },
-       _unmarkTargetAnchor: function(){
-               // summary:
-               //              removes a class of the current target anchor based on "before" status
-               if(!this.targetAnchor){ return; }
-               this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
-               this.targetAnchor = null;
-               this.targetBox = null;
-               this.before = true;
-       },
-       _markDndStatus: function(copy){
-               // summary:
-               //              changes source's state based on "copy" status
-               this._changeState("Source", copy ? "Copied" : "Moved");
-       },
-       _legalMouseDown: function(e){
-               // summary:
-               //              checks if user clicked on "approved" items
-               // e: Event
-               //              mouse event
-               
-               // accept only the left mouse button
-               if(!dojo.mouseButtons.isLeft(e)){ return false; }
-               
-               if(!this.withHandles){ return true; }
-               
-               // check for handles
-               for(var node = e.target; node && node !== this.node; node = node.parentNode){
-                       if(dojo.hasClass(node, "dojoDndHandle")){ return true; }
-                       if(dojo.hasClass(node, "dojoDndItem") || dojo.hasClass(node, "dojoDndIgnore")){ break; }
-               }
-               return false;   // Boolean
-       }
-});
-
-dojo.declare("dojo.dnd.Target", dojo.dnd.Source, {
-       // summary: a Target object, which can be used as a DnD target
-       
-       constructor: function(node, params){
-               // summary:
-               //              a constructor of the Target --- see the `dojo.dnd.Source.constructor` for details
-               this.isSource = false;
-               dojo.removeClass(this.node, "dojoDndSource");
-       },
-
-       // markup methods
-       markupFactory: function(params, node){
-               params._skipStartup = true;
-               return new dojo.dnd.Target(node, params);
-       }
-});
-
-dojo.declare("dojo.dnd.AutoSource", dojo.dnd.Source, {
-       // summary:
-       //              a source that syncs its DnD nodes by default
-       
-       constructor: function(node, params){
-               // summary:
-               //              constructor of the AutoSource --- see the Source constructor for details
-               this.autoSync = true;
-       },
-
-       // markup methods
-       markupFactory: function(params, node){
-               params._skipStartup = true;
-               return new dojo.dnd.AutoSource(node, params);
-       }
-});
-
-}
+//>>built
+define("dojo/dnd/Source",["../main","./Selector","./Manager"],function(_1,_2,_3){if(!_1.isAsync){_1.ready(0,function(){var _4=["dojo/dnd/AutoSource","dojo/dnd/Target"];require(_4);});}return _1.declare("dojo.dnd.Source",_2,{isSource:true,horizontal:false,copyOnly:false,selfCopy:false,selfAccept:true,skipForm:false,withHandles:false,autoSync:false,delay:0,accept:["text"],generateText:true,constructor:function(_5,_6){_1.mixin(this,_1.mixin({},_6));var _7=this.accept;if(_7.length){this.accept={};for(var i=0;i<_7.length;++i){this.accept[_7[i]]=1;}}this.isDragging=false;this.mouseDown=false;this.targetAnchor=null;this.targetBox=null;this.before=true;this._lastX=0;this._lastY=0;this.sourceState="";if(this.isSource){_1.addClass(this.node,"dojoDndSource");}this.targetState="";if(this.accept){_1.addClass(this.node,"dojoDndTarget");}if(this.horizontal){_1.addClass(this.node,"dojoDndHorizontal");}this.topics=[_1.subscribe("/dnd/source/over",this,"onDndSourceOver"),_1.subscribe("/dnd/start",this,"onDndStart"),_1.subscribe("/dnd/drop",this,"onDndDrop"),_1.subscribe("/dnd/cancel",this,"onDndCancel")];},checkAcceptance:function(_8,_9){if(this==_8){return !this.copyOnly||this.selfAccept;}for(var i=0;i<_9.length;++i){var _a=_8.getItem(_9[i].id).type;var _b=false;for(var j=0;j<_a.length;++j){if(_a[j] in this.accept){_b=true;break;}}if(!_b){return false;}}return true;},copyState:function(_c,_d){if(_c){return true;}if(arguments.length<2){_d=this==_3.manager().target;}if(_d){if(this.copyOnly){return this.selfCopy;}}else{return this.copyOnly;}return false;},destroy:function(){_1.dnd.Source.superclass.destroy.call(this);_1.forEach(this.topics,_1.unsubscribe);this.targetAnchor=null;},onMouseMove:function(e){if(this.isDragging&&this.targetState=="Disabled"){return;}_1.dnd.Source.superclass.onMouseMove.call(this,e);var m=_3.manager();if(!this.isDragging){if(this.mouseDown&&this.isSource&&(Math.abs(e.pageX-this._lastX)>this.delay||Math.abs(e.pageY-this._lastY)>this.delay)){var _e=this.getSelectedNodes();if(_e.length){m.startDrag(this,_e,this.copyState(_1.isCopyKey(e),true));}}}if(this.isDragging){var _f=false;if(this.current){if(!this.targetBox||this.targetAnchor!=this.current){this.targetBox=_1.position(this.current,true);}if(this.horizontal){_f=(e.pageX-this.targetBox.x)<(this.targetBox.w/2);}else{_f=(e.pageY-this.targetBox.y)<(this.targetBox.h/2);}}if(this.current!=this.targetAnchor||_f!=this.before){this._markTargetAnchor(_f);m.canDrop(!this.current||m.source!=this||!(this.current.id in this.selection));}}},onMouseDown:function(e){if(!this.mouseDown&&this._legalMouseDown(e)&&(!this.skipForm||!_1.dnd.isFormElement(e))){this.mouseDown=true;this._lastX=e.pageX;this._lastY=e.pageY;_1.dnd.Source.superclass.onMouseDown.call(this,e);}},onMouseUp:function(e){if(this.mouseDown){this.mouseDown=false;_1.dnd.Source.superclass.onMouseUp.call(this,e);}},onDndSourceOver:function(_10){if(this!=_10){this.mouseDown=false;if(this.targetAnchor){this._unmarkTargetAnchor();}}else{if(this.isDragging){var m=_3.manager();m.canDrop(this.targetState!="Disabled"&&(!this.current||m.source!=this||!(this.current.id in this.selection)));}}},onDndStart:function(_11,_12,_13){if(this.autoSync){this.sync();}if(this.isSource){this._changeState("Source",this==_11?(_13?"Copied":"Moved"):"");}var _14=this.accept&&this.checkAcceptance(_11,_12);this._changeState("Target",_14?"":"Disabled");if(this==_11){_3.manager().overSource(this);}this.isDragging=true;},onDndDrop:function(_15,_16,_17,_18){if(this==_18){this.onDrop(_15,_16,_17);}this.onDndCancel();},onDndCancel:function(){if(this.targetAnchor){this._unmarkTargetAnchor();this.targetAnchor=null;}this.before=true;this.isDragging=false;this.mouseDown=false;this._changeState("Source","");this._changeState("Target","");},onDrop:function(_19,_1a,_1b){if(this!=_19){this.onDropExternal(_19,_1a,_1b);}else{this.onDropInternal(_1a,_1b);}},onDropExternal:function(_1c,_1d,_1e){var _1f=this._normalizedCreator;if(this.creator){this._normalizedCreator=function(_20,_21){return _1f.call(this,_1c.getItem(_20.id).data,_21);};}else{if(_1e){this._normalizedCreator=function(_22,_23){var t=_1c.getItem(_22.id);var n=_22.cloneNode(true);n.id=_1.dnd.getUniqueId();return {node:n,data:t.data,type:t.type};};}else{this._normalizedCreator=function(_24,_25){var t=_1c.getItem(_24.id);_1c.delItem(_24.id);return {node:_24,data:t.data,type:t.type};};}}this.selectNone();if(!_1e&&!this.creator){_1c.selectNone();}this.insertNodes(true,_1d,this.before,this.current);if(!_1e&&this.creator){_1c.deleteSelectedNodes();}this._normalizedCreator=_1f;},onDropInternal:function(_26,_27){var _28=this._normalizedCreator;if(this.current&&this.current.id in this.selection){return;}if(_27){if(this.creator){this._normalizedCreator=function(_29,_2a){return _28.call(this,this.getItem(_29.id).data,_2a);};}else{this._normalizedCreator=function(_2b,_2c){var t=this.getItem(_2b.id);var n=_2b.cloneNode(true);n.id=_1.dnd.getUniqueId();return {node:n,data:t.data,type:t.type};};}}else{if(!this.current){return;}this._normalizedCreator=function(_2d,_2e){var t=this.getItem(_2d.id);return {node:_2d,data:t.data,type:t.type};};}this._removeSelection();this.insertNodes(true,_26,this.before,this.current);this._normalizedCreator=_28;},onDraggingOver:function(){},onDraggingOut:function(){},onOverEvent:function(){_1.dnd.Source.superclass.onOverEvent.call(this);_3.manager().overSource(this);if(this.isDragging&&this.targetState!="Disabled"){this.onDraggingOver();}},onOutEvent:function(){_1.dnd.Source.superclass.onOutEvent.call(this);_3.manager().outSource(this);if(this.isDragging&&this.targetState!="Disabled"){this.onDraggingOut();}},_markTargetAnchor:function(_2f){if(this.current==this.targetAnchor&&this.before==_2f){return;}if(this.targetAnchor){this._removeItemClass(this.targetAnchor,this.before?"Before":"After");}this.targetAnchor=this.current;this.targetBox=null;this.before=_2f;if(this.targetAnchor){this._addItemClass(this.targetAnchor,this.before?"Before":"After");}},_unmarkTargetAnchor:function(){if(!this.targetAnchor){return;}this._removeItemClass(this.targetAnchor,this.before?"Before":"After");this.targetAnchor=null;this.targetBox=null;this.before=true;},_markDndStatus:function(_30){this._changeState("Source",_30?"Copied":"Moved");},_legalMouseDown:function(e){if(!_1.mouseButtons.isLeft(e)){return false;}if(!this.withHandles){return true;}for(var _31=e.target;_31&&_31!==this.node;_31=_31.parentNode){if(_1.hasClass(_31,"dojoDndHandle")){return true;}if(_1.hasClass(_31,"dojoDndItem")||_1.hasClass(_31,"dojoDndIgnore")){break;}}return false;}});});
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