+++ /dev/null
-define("dojo/gears", ["./_base/lang", "./sniff"], function(lang, has){
-
-// module:
-// dojo/gears
-
-var gears = {
- // summary:
- // TODOC
-};
-lang.setObject("dojo.gears", gears);
-
-gears._gearsObject = function(){
- // summary:
- // factory method to get a Google Gears plugin instance to
- // expose in the browser runtime environment, if present
- var factory;
-
- var gearsObj = lang.getObject("google.gears");
- if(gearsObj){ return gearsObj; } // already defined elsewhere
-
- if(typeof GearsFactory != "undefined"){ // Firefox
- factory = new GearsFactory();
- }else{
- if(has("ie")){
- // IE
- try{
- factory = new ActiveXObject("Gears.Factory");
- }catch(e){
- // ok to squelch; there's no gears factory. move on.
- }
- }else if(navigator.mimeTypes["application/x-googlegears"]){
- // Safari?
- factory = document.createElement("object");
- factory.setAttribute("type", "application/x-googlegears");
- factory.setAttribute("width", 0);
- factory.setAttribute("height", 0);
- factory.style.display = "none";
- document.documentElement.appendChild(factory);
- }
- }
-
- // still nothing?
- if(!factory){ return null; }
-
- // define the global objects now; don't overwrite them though if they
- // were somehow set internally by the Gears plugin, which is on their
- // dev roadmap for the future
- lang.setObject("google.gears.factory", factory);
- return lang.getObject("google.gears");
-};
-
-
-// see if we have Google Gears installed, and if
-// so, make it available in the runtime environment
-// and in the Google standard 'google.gears' global object
-gears.available = (!!gears._gearsObject())||0;
-/*=====
- gears.available = {
- // summary:
- // True if client is using Google Gears
- };
- =====*/
-
-return gears;
-});